For many, the chaotic fun of DOOM's deathmatch mode is synonymous with the game itself. The frantic, adrenaline-pumping battles across diverse maps are legendary. But loading those maps can sometimes present a challenge, especially for those new to the game or revisiting it after a long break. This guide will walk you through the process, covering various versions of DOOM and offering troubleshooting tips for common issues.
Understanding DOOM's Deathmatch Map Structure
Before diving into the loading process, it's crucial to understand how DOOM handles deathmatch maps. Unlike the single-player campaign which uses a linear progression, deathmatch operates on a selection of independent maps. These maps, typically with the file extension .wad
(for the original DOOM), need to be loaded into the game separately. Different versions of DOOM, including the original, shareware, and various ports, may have slightly different methods for this.
Original DOOM (DOS) and DOS Ports
The original DOOM, released for DOS, relied on a simple method for loading deathmatch maps. The process generally involves placing the .wad
files containing the deathmatch maps into the same directory as the DOOM executable. Then, depending on the specific port or version, you'd either use command-line arguments or a menu option to select the map.
Using Command Line Arguments (Original DOOM):
This method allows precise control over which map loads. Open your DOS prompt or command line, navigate to the DOOM directory, and type:
DOOM.EXE -file <mapname.wad>
(Replace <mapname.wad>
with the actual name of your .wad file.)
Using In-Game Menus (Ports & Some DOS versions)
Many DOS-based ports included menus which simplified map selection. You'd launch DOOM, navigate to the multiplayer menu, and from there, select the desired map from a list of available .wad
files. The exact menu navigation will vary depending on the specific port.
Modern Ports and Remasters (e.g., DOOM II, ZDoom, GZDoom)
Modern ports like ZDoom and GZDoom offer enhanced features and significantly improved compatibility. Loading deathmatch maps in these is generally more intuitive.
ZDoom and GZDoom:
These ports typically have dedicated options within their menus to add and select WAD files. You would usually find these options under a "Files" or "WADs" section. Once added, the maps within the .wad
file become selectable in the deathmatch map selection. Consult your specific port's documentation for detailed instructions as menu layouts can change slightly with updates.
Troubleshooting Common Issues
- Map Not Found: Double-check the file name and ensure the
.wad
file is correctly placed in the game's directory. Case sensitivity can be an issue on some systems. - Incompatible Map: Some maps are made for specific DOOM versions or ports. If a map doesn't load, it might be incompatible with the software you're using.
- Corrupted Files: A corrupted
.wad
file will prevent loading. Try redownloading the map or using a different source. - Missing Dependencies: Some maps rely on other files (textures, sounds). Ensure all necessary files are present.
Finding and Downloading Deathmatch Maps
Numerous websites and communities dedicated to DOOM offer a wide variety of user-created deathmatch maps. Always download from reputable sources to avoid corrupted or malicious files. Search online for "DOOM WADs" or "DOOM deathmatch maps" to find many resources.
Conclusion
Loading deathmatch maps in DOOM can seem daunting at first, but with a clear understanding of the process and a little troubleshooting, you'll be tearing it up in online or local multiplayer matches in no time. Remember to always check your game's documentation or online resources specific to your DOOM version or port for the most accurate and up-to-date instructions.